Press n or j to go to the next uncovered block, b, p or k for the previous block.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 | 14x 3310x 215x 3310x 57x 57x 56x 57x 1x 3310x 1052x 3310x 745x 1x 1x 1x 3310x 10x 1420x 2840x 10x 1420x 14x 4x 235x 3310x 4x 200x 403x 3x 14x | <div class="form-container">
@if (signal.data_type === 'bool') {
<p-toggleswitch [(ngModel)]="boolValue" />
}
@if (signal.data_type === 'float') {
<p-inputgroup>
<p-inputgroup-addon>{{signal.ticker}}</p-inputgroup-addon>
<p-inputnumber [(ngModel)]="floatValue" [placeholder]="placeholder" [maxFractionDigits]="precisionNumber" />
@if (signal.unit) {
<p-inputgroup-addon>{{signal.unit}}</p-inputgroup-addon>
}
</p-inputgroup>
}
@if (signal.isEnum() && enumOptions.length > 0) {
<p-select id="string-enum" [options]="enumOptions" [(ngModel)]="stringValue" placeholder="Select a command" />
}
@if (signal.data_type === 'epoch') {
<p-floatLabel>
<p-datepicker [(ngModel)]="dateValue" inputId="epoch" [showButtonBar]="true" [showTime]="true" [showSeconds]="true"
todayButtonStyleClass="today-button" (onTodayClick)="setDatePickerToNow()" />
<label for="epoch">Set Countdown</label>
</p-floatLabel>
}
@if (signal.type === 'command' && signal.commandable) {
<button class="button cmd" (click)="sendCommand()" [disabled]="!canControlSignal || (signal.data_type === 'float' && (floatValue === undefined || floatValue === null)) ||
(signal.isEnum() && enumOptions.length < 0)"
[id]="signal.device_id + '_' + signal.ticker + '_command'" [title]="buttonsTooltip">Send command</button>
@if (signal.forcible) {
<button class="button cmd forced" (click)="forceCommand()"
[id]="signal.device_id + '_' + signal.ticker + '_forced_command'" [disabled]="!canControlSignal"
[title]="buttonsTooltip">Force command</button>
}
}
@else if (signal.type !== 'command' && signal.forcible) {
<button class="button cmd" (click)="forceSensor()" [disabled]="!canControlSignal || (signal.data_type === 'float' && (floatValue === undefined || floatValue === null)) ||
(signal.isEnum() && enumOptions.length < 0)" [id]="signal.device_id + '_' + signal.ticker + '_force'"
[title]="buttonsTooltip">Force sensor</button>
}
@if (signal.forcible && canUnForce) {
<button class="button cmd" (click)="unForce()" [id]="signal.device_id + '_' + signal.ticker + '_unforce'"
[disabled]="!canControlSignal || this.commandPending" [title]="buttonsTooltip">
{{ unForceButtonMessage }}
</button>
}
</div>
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